Igor’s tip of the week #76: Quick rename

One of the features added in IDA 7.6 was automatic renaming of variables in the decompiler.  Unlike PIT, it is not limited to stack variables but also handles variables stored in registers and not just calls but also assignments and some other expressions. It also tries to interpret function names which include a verb […]

Igor’s tip of the week #75: Working with unions

In C, union is a type similar to a struct but in which all members (possibly of different types) occupy the same memory, overlapping each other. They are used, for example, when there is a need to interpret the same data in different ways, or to save memory when storing data of different types […]

Igor’s tip of the week #73: Output window and logging

Output window is part of IDA’s default desktop layout and shows various messages from IDA and possibly third-party components (plugins, processor modules, scripts…). It also contains the Command-line interface (CLI) input box. Opening the Output window Although it is present by default, it is possible to close this window, or use a desktop layout without it. […]

Igor’s tip of the week #72: More string literals

We’ve covered basics of working with string constants (aka string literals) before but IDA support additional features which may be useful in some situations. Exotic string types Pascal and derived languages (such as Delphi) sometimes employ string literals which start with the length followed by the characters. Similarly to the wide (Unicode) strings, they can be […]

Igor’s tip of the week #71: Decompile as call

Although the Hex-Rays decompiler was originally written to deal with compiler-generated code, it can still do a decent job with manually written assembly. However, such code may use non-standard instructions or use them in non-standard ways, in which case the decompiler may fail to produce equivalent C code and has to fall back to _asm […]

Igor’s tip of the week #69: Split expression

While using the decompiler, sometimes you may have seen the item named Split expression in the context menu. What does it do and where it can be useful? Let’s look at two examples where it can be applied. Structure field initialization Modern compilers perform many optimizations to speed up code execution. One of them is merging two […]

Igor’s tip of the week #68: Skippable instructions

In compiled code, you can sometimes find instructions which do not directly represent the code written by the programmer but were added by the compiler for its own purposes or due to the requirements of the environment the program is executing in. Skippable instruction kinds Compiled functions usually have  prolog instructions at the start which perform various […]

Igor’s tip of the week #67: Decompiler helpers

We’ve already described custom types used in the decompiled code, but you may also encounter some unusual keywords resembling function calls. They are used by the decompiler to represent operations which it was unable to map to nice C code, or just to make the output more compact. They are listed in the defs.h […]